General Lore
This world is a dark one. Barren and void. Covered not in dry soil but with black stones that pierce the heavens. They are more than three times the size of mountains at their smallest. Nothing can survive here. Yet you awaken to this world with the sun shining as bright as ever. This is because of the fact that the landmass called the Edafos exists. It exists surrounded by an ocean of water. For those who live on this land, nothing else exists but the Edafos. This dark world is known as Protogonia, the origin of all.
A thousand years ago this planet was home to a war of all beings. But most importantly between Seraphim and Dragons. Dragons once ruled but were defeated by a being called the First Seraphim and its children called the Descendants. These Descendants make up the remaining people within the Five Kingdoms that exist on what remains of this world's magical land.
During these thousand years, the Descendants formed their own alliances and races. These races that control the world. The Kingdom of Fotia, run by the Tyro race, controls fire and magma. The Kingdom of Tearia, run by the Lassa race, control the oceans and lightning. The Kingdom of Gaia, run by the Oro race, control Earth and Wind. The Kingdom of Vrondi, run by the Sol race, control Light. The Kingdom of Nero, run by the Nayu race, controls Darkness. The other races are Dragon, remnants of the past, and pure Seraphim, the most sought after bloodline.
The Factions that work with or against the Kingdoms are the Taxis - Mercenaries of order. They hunt abominations and other dark evils. They also cure and heal whoever they are allowed. Sureiya - Mercenaries who hunt Dragons. Many Dragons still remain in this world despite being pushed to the outskirts. Magoi - School, and group of spell casting experts. Those who wish to learn about spell casting seek their accumulated knowledge. Aion - Secret group of seraphim liberators. They are comprised entirely of seraphim. Therosi - A secret organization of slavers whose primary target is Seraphim. Dolofon - A secret organization of assassins.
The land is not connected to nor do their waters share seas with other lands. Far out on the horizon is nothing but titan sized mountains that dwarf what previously is known. Like a wall, they keep all safely inside. As a result, none know what is beyond the walls. Those who do hold forbidden knowledge. Texts from Ancient Relics have called what is beyond the walls as no less than pure chaos. All sorts of mythical beasts exist on these lands. They are however dwarfed by the various dragons that dominate the lands. Thus most mythical beasts are rare or scarce. Wildlife matches these beasts and thus even normal creatures like Deer or wolves are enlarged, up to several-fold in some cases. Trees and vegetation grows to scale with this. There are still normal-sized animals as we know who live in small niches across the lands. However, not every single animal can exist or be found here, just the most common.
Currency
All stones that are known exist in this world exist in our world and more. Raw stones can be used as currency along with bartering other goods. There is a main form of payment and that is the Fotian coin. It is marked with a dragon on one side and the bust of a Descended on the other. The Fotians with their lava usage are able to melt down the rare stones to currency. They are the main providers of clean simple money. The rest of the lands welcome the gold, silver, and even diamond coins created by the Fotians. However the Merchants Guild still holds most of the wealth of Descended kind. Besides the Kingdoms.
Bronze 1 = 1 (Our base line)
Silver 1 = 5
Gold 1 = 10
Ruby 1 = 25
Sapphire 1 = 35
Emerald 1 = 45
Diamond 1 = 60