Name: Zari Salamat (Zari)
Age: 39
Bloodline: 62% Oro / 25% Tyro / 13% Lassa
Appearance: A 8 244cm tall descendant that's 115kg heavy who's clearly muscly with short brown hair style into an undercut that's combed to the side. He looks like an typical Oro descendant except for the fact that his chest aside from the small patch of hair is orange colour that slowly fades to soft green hinting his Tyro bloodline. His only clue to being related to the Lassa bloodline is his completely obsidian blue eyes that are somewhat adept to darkness of the deep sea.
Physique: Endomorph body type. A male with a beefy body but not ripped due to years of heavy lifting due to working as a black smith.
Abilities:
Earth/Gravel manipulation. - Can manipulate rock hard materials up to 10 feet around. Can only be natural soil, rocks, or stone. (-5 Stamina per activation, -1 stamina per second of use.)
Ground detection.
Rock hard hide & dragon wings.
Flight.
Strength boost - Can lift up to 400 ibs.
Bleed resistance.
Hot blood.
Electric Resistance. (-10 to Electric ER)
[Ability] air heat stabilization: Zari can get hit with cold and heat related damage but will not suffer large scale burns or freezing
Herbalism(ability): Zari has an easier time gathering raw plant material for potions and can make them with a minor reduced cost without messing with the potion's potency
Spells: Earth Meld (Conjuration / Earth) - Conjures steel to slip into the cracks of damaged items. Often used to repair armor and weapons quickly. (-5 Soul per activation -1 Soul per second used.)
Pike burst( spell ) - (Conjuration / Earth / Fire ) zari chooses a spot in 10 feet radius and a heated pike will burst out . The ground around the pike is also heated damaging the enemy in 2 ft range of the pike. (-10 Soul per activation. 6 Feet activation radius, 10-foot max pike height.)
Pet: None
Faction: None
Job: Black Smith
Experience: Zari was a child to a black smith and a gardener. His father the smithy supplied the village with essentials such as tools to build houses, chop trees and mining. Zari being his only child naturally helped his father with the building and eventually picked up on the basics pretty quickly. He tried gardening but didn't have the gentleness and patience his mother had which meant he never got into herbalism much aside from helping packing them. After his father incident that left him somewhat paralyzed making him rely on leg armour to let him move but slowly, Zari took over the black smith business and got into minor leatherwork as well to provide saddles and boots for the village. Eventually, the shop closed down due to competition as well as his father's death and with his Newfound free time Zari now decided to go out to learn more of the trade but before he could his mother taught him how to at least swing a staff hammer strong enough to crack open an animals skull since she was worried he would get eaten.
Motivation: To learn of how to make magic inventions since his father used enchanted leg armor to help him get around after his right leg was paralyzed after an accident.
Birthplace: Onyx , Gaia Kingdom
Extra Info: Zari Is socially awkward and can't understand most social cues including humor. The reason for this might be an undiagnosed mental illness or because he prefers helping his parents
Items: 20 Bronze Pieces.
+10 Gold
Smithing hammer - An enchanted hammer for smiths. Allow one to put their Soul essence into the hammer, allowing for more impact on contact. (-5 Soul per activation.)
Earth Essence Stone x3 - A stone embued with magical earth essence. (Adds Earth-type to physical attacks when held or infused into an item.)
(Item of choice.)
(Item of choice.)
-
Soul: 18 Stamina: 28
Max Wounds: 5
Zari Salamat
Element: Earth / Wind
Schools: Abjuration 4, Conjuration 4, Enchantment 5, Evocation 5, Transmutation 4, Illusion 1
Weakness- Water 4/ Sinking, Striking 4/ Shatter, Plant 1/ Binding, Steel 1/ Chipping , Telepathy 6/ Confusion , Insect 1/ Swarmed
Resistance- Earth 4, Wind 6, Ice 3, Poison 2, Electric 5, Blunt 4, Divine 2, Dark 2, Chaos 2, Light 3
Fire: 20
Water: 5
Wind: 27
Earth: 35
Light: 0
Dark: 0
Divine: 0
Chaos: 0
Insect: 0
Electric: 0
Striking: 33
Spirit: 0
Telepathy: 0
Plant: 0
Ice: 0
Blunt: 0
Poison: 0
Steel: 41
Item Reward
Blue Iron Ore (Ice Essence) x5