Name: Mlyni Nitiloy
Age: 18
Bloodline: Nayu, 100%
Appearance: Roughly average height for Nayu, being only a little below 5’7, with a normal human-like visage and dark, purplish skin as well as long, whitish and silvery hair. Two curled horns coming off top of head and coming down past ears to point forward similarly to a ram’s. Eyes are dark and void-like with a purplish hue.
Physique: Slender and semi-fit with shorter than usual legs.
Abilities:
Dark Dash (Conjuration/Dark) - When avoiding physical attacks, can teleport a very short distance and leave behind an intangible shadow of oneself that vanishes after 5 seconds. (Instant. 1 Foot radius range, -5 Stamina per activation.)
Vital Sonar Scan (Electric) - Capable of discerning the vital points of an enemy after observing them for a while, or instantly when touching them. (Must be within at least 40 feet of the target for 3 minutes to discover a vital area. -3 Stamina per minute after activation. Free if used instantly.)
Sound Manipulation (Electric) - This can change the trajectory of sound waves. Allows the user to see sounds and hear within a 100-foot radius. (-3 Stamina per minute when activated.)
Venom Fangs (Poison) - A few fanged teeth that can inject a paralyzing poison if it enters the bloodstream. (Creatures below 5'0 are instantly paralyzed, and creatures below 7 feet are sluggish for 30 seconds. -3 Stamina per use.)
Poison resistance - Can resist all paralyzing poisons for up to 3 minutes.
Shadow Stepping (Dark) - Can enter into a shadow and come out another. (10 Foot radius, -10 Stamina per activation.)
Blood Consumption - Can drink half a cup of blood and remove 1 wound and gain back +15 Stamina.
Spells:
Paralyzing Darts (Evocation/ Poison) - Summons a dart-sized spear of paralyzing poison from the user's hands. Pierces and explodes on contact leaving behind a small cloud of paralyzing particles. (-5 Soul per activation, 15 foot range, immediately paralyzes creatures of 150 ibs and less, makes targets 200 ibs and less sluggish for 60 seconds.)
Pet: None Faction: Therosi
Job: Initiate
Experience: Being born in Nero as a pure-blooded Nayu, and not as of nobility upon all that, Mlyni was cursed with the blindness induced with her bloodline. She was a simple baby despite her blindness, being quiet and listening attentively to whoever spoke or did things around her as her source of gathering information. She was treated as normal as a good fortune, but was at a disadvantage when it came to many things considered as a bare minimum to every other creature and those with mixed bloodlines in Nero. Around when she was a young child, she somehow learned of magic and began to try her hardest but turned up with no results, only disappointing herself and her parents as it was nigh-impossible for her to learn normally. This left a permanent mark on her and called for a resolve to work around this setback, and she began to train her body in minuscule ways to prepare herself in her teenage years and adulthood. Speaking of which, around when she was midway through her teen-year she began to have the eyes of Therosi watch her, purely out of luck but slowly out of curiosity as her resolve begun to shine through from her childhood. Her body slowly gained some tone and learned Quick Kill techniques by utilizing her hearing and other utilized senses to do what could only be considered as clairvoyance. Perhaps a bit of magic was in play?
It was only a matter of time and discovery to say so. Sooner or later though, a couple of recruits, those whoever be above simple initiates approached Mlyni and coerced her into believing they were a righteous order and said they could grant her the sight she oh-so longed for. She of course believed this, and agreed to come with them as the hunger for a simple sense many had, began to devour her senses. After a few days, she was initiated into Therosi with the utmost care as to not give her suspicion and ironically she was often sent out as recon of all things due to her significantly enhanced hearing. Obviously due to her blindness, sooner or later a slip up was in order and an Aion was sent out to find and kill her for working against them. Due to the confusion and lack of sight to recognize the Aion, she killed them by slowly whittling them down and eventually severing the tendons they held them up. Thinking it was a mere bandit, she ran off to leave the corpse alone to be found by another Aion and, rather likely, some random bystander.
Motivation: To have her sight returned, regardless of the cost. Her resolve will be laid out and tested against everything. Birthplace: Nero
Items:
Serrated blade (Steel/Poison) - A blade that cuts through flesh with ease and holds poison capsules within its hilt that slowly drips a burning serum at all times when unsheathed. (If poison touches blood causes a burning sensation.)
Mysterious Blood Elixir x1 - A red potion that when consumed increases adrenaline and amplifies one's senses along with their perception. (Slows down time for the user by half, making every second two seconds, for real-time 30 seconds.)
Therosi Robe - A red hooded robe that is often worn by Therosi initiates. (Reduces Light and Divine ER against the wearer by -10. Increases Dark and Divine ER of the wearer +10.)
Blood Moon Necklace - A flat circular bloodstone sits on this jewelry. Acts as Proof of Therosi membership. (+5 Dark & Divine ER.)
100% Nayu - Affinity Element: Dark Schools: Illusion 8, Evocation 3, Conjuration 5, Necromancy 5, Enchantment 6 Weakness- Light 5/ Blinded, Divine 4/ Soul damage, Fire 3/ Burning, Striking 6/ Dazed, Earth 3/ Crushed, Electricity 3/ Stun Resistance- Dark 8, Poison 8, Telepathy 5, Water 4, Spirit 4, Plant 3, Insect 2
Fire: 0
Water: 20
Wind: 0
Earth: 9
Light: 0
Dark: 42
Divine: 25
Chaos: 15
Insect: 0
Electric: 33
Striking: 37
Spirit: 12
Telepathy: 0
Plant: 0
Ice: 0
Blunt: 28
Poison: 44
Steel: 39
Reward - Starting Money
Therosi Membership - +20 Gold +10 Silver +5 Bronze
x2 Ruby